Hugging Face Daily Papers:多样化虚拟世界中的具身智能体持续预训练研究
Scaling in Games: Continued Pre-Training For Embodied Agents In Diverse Virtual Worlds
研究通过在数据规模、多样性和模型大小三个维度上进行持续预训练(CPT),提升了虚拟世界中的具身智能体学习能力,但在远距离世界泛化上存在局限。研究测试了涵盖 0.8B 至 27B 参数、50 至 1600 小时数据预算、五种数据混合的 120 种配置,发现数据量增加提升内部表现,多样性改善相关世界迁移,模型规模提升数据效率但远距离泛化更差。
Published on Oct 20
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Abstract
Continued pre-training across data scale, diversity, and model size improves embodied learning in virtual worlds but reveals limits in distant-world generalization, motivating richer training beyond imitation.
Scaling data, diversity and model capacity has improved embodied learning in physical environments, where diverse experiences remain grounded in shared physical laws. Whether these gains extend to virtual worlds with different visual styles, dynamics, controls, and objectives remains unclear. We investigate this question through a controlled study of continued pre-training (CPT) across three axes: data volume, diversity, and model size. Our 120 training configurations span four model sizes from 0.8B to 27B, six data budgets from 50 to 1,600 hours, and five mixtures ranging from Minecraft-only data to diverse multi-world corpora. We assess performance and generalization using three-level validation losses and gameplay benchmarks from in-corpus worlds to unseen worlds. Our results show: (1) more data improves in-corpus performance, diversity improves transfer to related worlds with limited gains in distant worlds, and model size improves data efficiency but generalizes worse to distant worlds under single-world training; (2) we observe an early interface phase with broad cross-world benefits and a later world phase with gains narrowed to in-corpus and related worlds, and fit an empirical scaling law relating validation loss to data volume, diversity and model size; and (3) our models are competitive with Minecraft specialists and frontier models in 3D worlds, and perform best in real-time settings. However, the limits of imitation and persistent gaps in distant worlds suggest that building generalist embodied agents requires richer training stages beyond continued pre-training.
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来源: Hugging Face Daily Papers · huggingface.co