Anthropic 推出 Claude Code 新规则限制游戏克隆,但难以阻止 AI 游戏复制浪潮
Claude’s new rules against game cloning won’t stop the AI copying boom

Anthropic 在 Claude Code v2.1.314 版本中加入了新规则 "tengu_heron_brook",禁止模型克隆特定现有游戏,该规则已应用于 10 月 30 日发布的二进制文件。但该措施预计难以减缓近期 AI 辅助游戏移植和复制的热潮,此前 Claude Opus 5.5 模型也包含类似限制指令。
同一件事另外 4 家也报道了
- IT之家 · AI··首发
- 量子位··+30 小时 44 分
Claude Code紧急叫停暗改Harness禁止逆向游戏
新增信息:效果有限,因无法阻止其他模型
- Ars Technica · AI··+2 天·当前阅读
Anthropic 推出 Claude Code 新规则限制游戏克隆,但难以阻止 AI 游戏复制浪潮
- The Verge · AI··+3 天
- The Decoder··+3 天
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Last week, Anthropic introduced a new system prompt designed to stop its Claude models from re-creating specific, existing video games. While that move could help shield Anthropic from some liability, it's unlikely to slow much of the massive wave of AI-assisted game porting and copying that has emerged in recent months.
A social media user and AI decompilation enthusiast going by the name "chasm" was among the first to note the prompt change late last week, saying a new rule seemed to be added to the Claude Code prompt on or around October 27. That rule—included in a json file under the name "tengu_heron_brook"—reads as follows:
Do build original games, games in a genre, and games from the user’s own designs and assets. Don’t build a recreation of a specific existing game, even if it is renamed or called original.
XDA later independently verified that the new rule appears in version 2.1.314 of the Claude Code binary, which was released on October 30. XDA also reported that the "tengu_heron_brook" rule had been used for other purposes in earlier versions and that the Claude Opus 5.5 model specifically seemed to have its own distinct and independent instructions restricting game recreations as part of its system prompt bundle.
来源: Ars Technica · AI · arstechnica.com